Theology, religion, and Dungeons & Dragons: explorations of the sacred through fantasy worlds

"This volume describes Dungeons & Dragons as a generative and creative space by exploring the tabletop role-playing game's intersections with the academic disciplines of Theology and Religious Studies. Readers might not gain advantage on all religion checks, but they will recognize the...

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Библиографические подробности
Другие авторы: Donahue-Martens, Scott (Редактор) ; Simonson, Brandon (Редактор)
Формат: Электронный ресурс
Язык:Английский
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Проверить наличие: HBZ Gateway
Interlibrary Loan:Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany)
Опубликовано: Lanham, Boulder, New York, London Lexington Books/Fortress Academic [2025]
В:Год: 2025
Серии журналов/журналы:Theology, religion, and pop culture
Другие ключевые слова:B Dungeons and Dragons (Game) Social aspects
B Popular Culture Religious aspects
B Dungeons and Dragons (Game) Religious aspects
Online-ссылка: Volltext (lizenzpflichtig)
Parallel Edition:Не электронный вид
Описание
Итог:"This volume describes Dungeons & Dragons as a generative and creative space by exploring the tabletop role-playing game's intersections with the academic disciplines of Theology and Religious Studies. Readers might not gain advantage on all religion checks, but they will recognize the deeply formative potential of the game"-- Provided by publisher
Примечание:Description based on publisher supplied metadata and other sources
Объем:1 online resource (276 Seiten)
ISBN:978-1-9787-1603-2