Spēlējot Dievu: Dievspēles Videospēles Žanrs Uz Spēlētāju Balstītas Pieejas Interpretācijā: Playing God: the God-game Videogame Genre according to the Player-centered Approach.
The paper analyzes the model of divinity in the god-game videogame genre in the light of the player-centered approach. The player-centered approach focuses on the available interaction between a player and the gameworld. The challenge that god-games offer to a player is to be a god for a certain wor...
Main Author: | |
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Format: | Electronic Article |
Language: | Latvian |
Check availability: | HBZ Gateway |
Interlibrary Loan: | Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany) |
Published: |
2018
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In: |
Cel̜š
Year: 2018, Issue: 69, Pages: 5-22 |
Online Access: |
Volltext (kostenfrei) Volltext (kostenfrei) |
Summary: | The paper analyzes the model of divinity in the god-game videogame genre in the light of the player-centered approach. The player-centered approach focuses on the available interaction between a player and the gameworld. The challenge that god-games offer to a player is to be a god for a certain world or a group of followers. The success of a player-god depends on collaboration with its followers. The model of divinity consists of religious references found in the rules of the game. Traditional religious categories are adapted to the game rules. |
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Contains: | Enthalten in: Cel̜š
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Persistent identifiers: | DOI: 10.22364/cl.69.1 |