Video Games and the Transhuman Inclination

Video games and virtual worlds play substantial roles in contemporary transhumanism. Many transhumanists appreciate the freedom and power that accompany these digital landscapes and recognize that they can promote transhumanist ways of thinking beyond the borders of explicitly transhumanist groups....

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Bibliographic Details
Published in:Zygon
Main Author: Geraci, Robert M. (Author)
Format: Electronic Article
Language:English
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Published: Wiley-Blackwell 2012
In: Zygon
Year: 2012, Volume: 47, Issue: 4, Pages: 735-756
Further subjects:B Transhumanism
B Deus Ex
B video game
B Technology
B Science
B Religion
B Mass Effect
B Gears of War
B Second Life
B virtual world
Online Access: Volltext (lizenzpflichtig)
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Parallel Edition:Non-electronic
Description
Summary:Video games and virtual worlds play substantial roles in contemporary transhumanism. Many transhumanists appreciate the freedom and power that accompany these digital landscapes and recognize that they can promote transhumanist ways of thinking beyond the borders of explicitly transhumanist groups. Video games and virtual worlds enable transcendence through their design and contribute to transhumanism through the options they enable and the influence they have. Because of their significant place in transhumanism, video games and virtual worlds are thus important to the study of religion and science in the twenty-first century.
ISSN:1467-9744
Contains:Enthalten in: Zygon
Persistent identifiers:DOI: 10.1111/j.1467-9744.2012.01292.x