Playing with Words, Worlds, and Images: An Interview with the Indian Graphic Novelist Amruta Patil, by Philippe Bornet, Stefanie Knauss, and Alexander D. Ornella

In this interview with issue editors Philippe Bornet, Stefanie Knauss and Alexander D. Ornella, Amruta Patil discusses how the unique possibilities of playing with images and words in the medium of the graphic novel allow for a creative critique and reimagination of ancient mythologies as well as co...

Πλήρης περιγραφή

Αποθηκεύτηκε σε:  
Λεπτομέρειες βιβλιογραφικής εγγραφής
Κύριοι συγγραφείς: Patil, Amruta (Συνεντευξιαζόμενος) ; Bornet, Philippe 1977- (Συνεντευξιαστής) ; Knauß, Stefanie 1976- (Συνεντευξιαστής) ; Ornella, Alexander Darius (Συνεντευξιαστής)
Τύπος μέσου: Ηλεκτρονική πηγή Άρθρο
Γλώσσα:Αγγλικά
Έλεγχος διαθεσιμότητας: HBZ Gateway
Interlibrary Loan:Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany)
Έκδοση: 2021
Στο/Στη: Journal for religion, film and media
Έτος: 2021, Τόμος: 7, Τεύχος: 2, Σελίδες: 15-30
Άλλες λέξεις-κλειδιά:B Queer
B Aranyaka
B Adi Parva
B Mythology
B Sauptik
B Εικονιστόρημα
B Kari
B Συνέντευξη (μοτίβο)
B India
Διαθέσιμο Online: Volltext (kostenfrei)
Volltext (kostenfrei)
Περιγραφή
Σύνοψη:In this interview with issue editors Philippe Bornet, Stefanie Knauss and Alexander D. Ornella, Amruta Patil discusses how the unique possibilities of playing with images and words in the medium of the graphic novel allow for a creative critique and reimagination of ancient mythologies as well as contemporary social questions. Her use of the figure of the storyteller, her sensuous visual style, and continuous micro-subversion of traditional motifs invite viewers/readers to enter into the story and make it their own, while at the same time encouraging the capacity to see each other and to engage constructively even with people or viewpoints one might critique.
ISSN:2617-3697
Περιλαμβάνει:Enthalten in: Journal for religion, film and media
Persistent identifiers:DOI: 10.25364/05.7:2021.2.2