The Computational Science of Religion
This article provides a basic overview of the most common methods of computer modelling and simulation that are currently being used to study religion. It focuses on the use (and illustrates the value) of system dynamics models, agent-based models, including game theory and multi-agent artificial in...
Main Author: | |
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Contributors: | |
Format: | Electronic Article |
Language: | English |
Check availability: | HBZ Gateway |
Journals Online & Print: | |
Interlibrary Loan: | Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany) |
Published: |
[2021]
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In: |
Journal for the cognitive science of religion
Year: 2018, Volume: 6, Issue: 1/2, Pages: 191–208 |
Standardized Subjects / Keyword chains: | B
Modeling
/ System dynamics
/ Game theory
/ Artificial intelligence
/ Neural networks
/ Method
/ Science of Religion
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IxTheo Classification: | AA Study of religion AE Psychology of religion NCJ Ethics of science |
Further subjects: | B
Simulation
B system dynamic model B Artificial Intelligence B Natural Language Processing B Religion B agentbased model B computer modelling |
Online Access: |
Volltext (Verlag) Volltext (doi) |
Summary: | This article provides a basic overview of the most common methods of computer modelling and simulation that are currently being used to study religion. It focuses on the use (and illustrates the value) of system dynamics models, agent-based models, including game theory and multi-agent artificial intelligence models, and artificial neural networks. General use case examples are provided, and considerations for future research are discussed. We conclude by encouraging scholars interested in religion and related fields to incorporate techniques from the computational science of religion into their collaborative methodological toolkits. |
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ISSN: | 2049-7563 |
Contains: | Enthalten in: Journal for the cognitive science of religion
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Persistent identifiers: | DOI: 10.1558/jcsr.38669 |