Interview with Matthias Kempke on Ken Follett s The Pillars of the Earth
Matthias Kempke, freelance game writer, narrative designer and creative consultant for games, speaks about his work on the 2D adventure game Ken Follett s The Pillars of the Earth (2017/2018) and his other projects.
| Authors: | ; |
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| Format: | Electronic Article |
| Language: | German |
| Check availability: | HBZ Gateway |
| Interlibrary Loan: | Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany) |
| Published: |
[2019]
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| In: |
Gamevironments
Year: 2019, Volume: 10, Pages: 117-128 |
| Standardized Subjects / Keyword chains: | B
Ken Follett's The pillars of the earth
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| IxTheo Classification: | KAC Church history 500-1500; Middle Ages KBF British Isles ZG Media studies; Digital media; Communication studies |
| Further subjects: | B
gamevironments
B Game Developer B Ken Follett s The Pillars of the Earth B Interview |
| Online Access: |
Volltext (kostenfrei) Volltext (kostenfrei) |
| Summary: | Matthias Kempke, freelance game writer, narrative designer and creative consultant for games, speaks about his work on the 2D adventure game Ken Follett s The Pillars of the Earth (2017/2018) and his other projects. |
|---|---|
| ISSN: | 2364-382X |
| Contains: | Enthalten in: Gamevironments
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| Persistent identifiers: | URN: urn:nbn:de:gbv:46-00107543-11 |