Geemu On!: A Preliminary Study Of Indie And Doujin Game Development In Japan

This paper is a brief summary of a preliminary exploration of certain aspects of independent video game development in Japan. Initial interviews were conducted with researchers and indie game developers over a two-week period in Tokyo. Independent game developers from Kamakura were also interviewed...

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Άλλοι τίτλοι:Special Issue: "Video Game Development In Asia: Voices From The Field"
Κύριος συγγραφέας: Helland, Christopher (Συγγραφέας)
Τύπος μέσου: Ηλεκτρονική πηγή Άρθρο
Γλώσσα:Γερμανικά
Έλεγχος διαθεσιμότητας: HBZ Gateway
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Interlibrary Loan:Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany)
Έκδοση: [2018]
Στο/Στη: Gamevironments
Έτος: 2018, Τόμος: 8, Σελίδες: 38-48
Άλλες λέξεις-κλειδιά:B gamevironments
B Asia
B Japan
B Video Game Design
B Doujin
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Περιγραφή
Σύνοψη:This paper is a brief summary of a preliminary exploration of certain aspects of independent video game development in Japan. Initial interviews were conducted with researchers and indie game developers over a two-week period in Tokyo. Independent game developers from Kamakura were also interviewed as part of the research. Initial fieldwork was geared primarily toward doujin level game development and distribution. My key research question focused upon the religious and spiritual dimensions of doujin games. However, after conducting interviews it became clear that developers did not consider the Western frame or classification of religion and spirituality in their development but rather incorporated aspects of tradition, culture and values within their work.
ISSN:2364-382X
Περιλαμβάνει:Enthalten in: Gamevironments
Persistent identifiers:URN: urn:nbn:de:gbv:46-00106966-10