Reacting to the Past and Role-Playing Games in Early Modern History
The author explores how history is portrayed in role-playing game Reacting to the Past, developed by Mark C. Carnes of Barnard College. Topics include how the game has spread since 2001, its interdisciplinary nature in depicting the early modern period, and how it portrays various historic aspects i...
Main Author: | |
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Contributors: | |
Format: | Electronic Article |
Language: | English |
Check availability: | HBZ Gateway |
Journals Online & Print: | |
Interlibrary Loan: | Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany) |
Published: |
[2019]
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In: |
The sixteenth century journal
Year: 2019, Volume: 50, Issue: 4, Pages: 1142-1148 |
IxTheo Classification: | TA History ZF Education |
Further subjects: | B
EDUCATIONAL games
B HISTORY education B ROLEPLAYING games B Early Modern History B INTERDISCIPLINARY education |
Summary: | The author explores how history is portrayed in role-playing game Reacting to the Past, developed by Mark C. Carnes of Barnard College. Topics include how the game has spread since 2001, its interdisciplinary nature in depicting the early modern period, and how it portrays various historic aspects including slavery, race, religion, gender relations, Imperialism, genocide, the environment, nation-building, politics, and medicine. |
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ISSN: | 2326-0726 |
Contains: | Enthalten in: The sixteenth century journal
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