Gaming to Learn: Pedagogical Uses of Video, Board, and Role-Playing Games

An introduction is presented to a special section of articles arising from the conference panel entitled "Gaming to Learn," sponsored by the Sixteenth Century Journal for the fiftieth-anniversary annual meeting of the Sixteenth Century Society & Conference held in St. Louis, Missouri i...

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Bibliographic Details
Published in:The sixteenth century journal
Authors: Leeson, Whitney A. M. (Author) ; Gibbs, Gary G. (Author)
Format: Electronic Article
Language:English
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Published: Sixteenth Century Journal Publishers, Inc. [2019]
In: The sixteenth century journal
IxTheo Classification:RF Christian education; catechetics
ZF Education
Further subjects:B Renaissance
B Sixteenth Century
B EDUCATIONAL games
B Reformation
Description
Summary:An introduction is presented to a special section of articles arising from the conference panel entitled "Gaming to Learn," sponsored by the Sixteenth Century Journal for the fiftieth-anniversary annual meeting of the Sixteenth Century Society & Conference held in St. Louis, Missouri in October 2019.
ISSN:2326-0726
Contains:Enthalten in: The sixteenth century journal