Why Games and Gaming Might be the Best Way and Place in Which to Consider the Meaning and Purposes of Theological Education: A Reflection
The article focuses on intersection of a traditional mainline Protestant denominational seminary and cultures of community and practice outside of religious communities. It mentions impact of the new culture of technology, media, globalization, and the Internet, taking particular account of gaming c...
Main Author: | |
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Format: | Electronic Article |
Language: | English |
Check availability: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Published: |
The University of North Carolina Press
2019
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In: |
Cross currents
Year: 2019, Volume: 69, Issue: 1, Pages: 80-94 |
Standardized Subjects / Keyword chains: | B
Protestant theology
/ Training
/ Game
/ Community
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IxTheo Classification: | FB Theological education RF Christian education; catechetics |
Further subjects: | B
Theological Education
B Globalization B Religious communities B Protestants B Theological seminaries B VIDEO game culture |
Online Access: |
Volltext (lizenzpflichtig) |
Summary: | The article focuses on intersection of a traditional mainline Protestant denominational seminary and cultures of community and practice outside of religious communities. It mentions impact of the new culture of technology, media, globalization, and the Internet, taking particular account of gaming culture as an alternative space of gathering and meaning-making more traditional religious communities and purposes of theological education. |
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ISSN: | 1939-3881 |
Contains: | Enthalten in: Cross currents
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Persistent identifiers: | DOI: 10.1111/cros.12361 |