That Dragon, Cancer Goes to Seminary: Using a Serious Video Game in Pastoral Training
That Dragon, Cancer is a "serious" video game that has garnered wide attention in the gaming community and popular press. The game was created by a team of independent game designers led by Ryan and Amy Green as a way of sharing their family's journey of caring for their son Joel, who...
Main Author: | |
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Format: | Electronic Article |
Language: | English |
Check availability: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Published: |
Sage Publications
[2018]
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In: |
Christian education journal
Year: 2018, Volume: 15, Issue: 1, Pages: 105-117 |
IxTheo Classification: | CD Christianity and Culture FB Theological education RG Pastoral care RH Evangelization; Christian media |
Further subjects: | B
Technology
B Games B serious B Seminary B Dragon B Video recording |
Online Access: |
Volltext (Resolving-System) |
Summary: | That Dragon, Cancer is a "serious" video game that has garnered wide attention in the gaming community and popular press. The game was created by a team of independent game designers led by Ryan and Amy Green as a way of sharing their family's journey of caring for their son Joel, who had been diagnosed with pediatric cancer. This article describes the use of the game within a graduate course on pastoral counseling and reflects upon student reactions as an example of the potential usefulness of serious games in theological education. |
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ISSN: | 2378-525X |
Contains: | Enthalten in: Christian education journal
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Persistent identifiers: | DOI: 10.1177/0739891318759725 |