That Dragon, Cancer Goes to Seminary: Using a Serious Video Game in Pastoral Training

That Dragon, Cancer is a "serious" video game that has garnered wide attention in the gaming community and popular press. The game was created by a team of independent game designers led by Ryan and Amy Green as a way of sharing their family's journey of caring for their son Joel, who...

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Bibliographic Details
Main Author: Auxier, John W. (Author)
Format: Electronic Article
Language:English
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Published: Sage Publications [2018]
In: Christian education journal
Year: 2018, Volume: 15, Issue: 1, Pages: 105-117
IxTheo Classification:CD Christianity and Culture
FB Theological education
RG Pastoral care
RH Evangelization; Christian media
Further subjects:B Technology
B Games
B serious
B Seminary
B Dragon
B Video recording
Online Access: Volltext (Resolving-System)
Description
Summary:That Dragon, Cancer is a "serious" video game that has garnered wide attention in the gaming community and popular press. The game was created by a team of independent game designers led by Ryan and Amy Green as a way of sharing their family's journey of caring for their son Joel, who had been diagnosed with pediatric cancer. This article describes the use of the game within a graduate course on pastoral counseling and reflects upon student reactions as an example of the potential usefulness of serious games in theological education.
ISSN:2378-525X
Contains:Enthalten in: Christian education journal
Persistent identifiers:DOI: 10.1177/0739891318759725