Lost in the "myst"?: narrative video gaming decreases self-reported propensity for spiritual/religious experience
Main Author: | |
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Contributors: | |
Format: | Electronic/Print Article |
Language: | English |
Check availability: | HBZ Gateway |
Journals Online & Print: | |
Interlibrary_Loan: | FID_interlibrary_loan |
Published: |
[2015]
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In: |
The international journal for the psychology of religion
Year: 2015, Volume: 25, Issue: 1, Pages: 18-28 |
Standardized Subjects / Keyword chains: | B
Computer game
/ Virtual reality
/ Religious experience
/ Spiritual experience
/ Desinterest
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IxTheo Classification: | AD Sociology of religion; religious policy AE Psychology of religion |
Online Access: |
Volltext (doi) |
ISSN: | 1050-8619 |
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Contains: | Enthalten in: The international journal for the psychology of religion
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Persistent identifiers: | DOI: 10.1080/10508619.2014.884393 |