Funerals in the 'World of Warcraft': Religion, polemic, and styles of play in a videogame universe

This article discusses ‘World of Warcraft’ (WoW), one of the most popular of today’s ‘massively multiplayer online role playing games’ (MMORPG). The author focuses on the funeral ceremonies organized by players within the game. The first section gives a brief outline of the different perspectives in...

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Bibliographic Details
Main Author: Servais, Olivier 1972- (Author)
Format: Electronic/Print Article
Language:English
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Published: Sage 2015
In: Social compass
Year: 2015, Volume: 62, Issue: 3, Pages: 362-378
Standardized Subjects / Keyword chains:B World of Warcraft / Funeral / Online community / Religion
IxTheo Classification:CD Christianity and Culture
Online Access: Volltext (doi)
Description
Summary:This article discusses ‘World of Warcraft’ (WoW), one of the most popular of today’s ‘massively multiplayer online role playing games’ (MMORPG). The author focuses on the funeral ceremonies organized by players within the game. The first section gives a brief outline of the different perspectives in current research relative to the study of religion on the internet and particularly in digital universes. The second contains the discussion on cyber funerals in WoW and the different dimensions of such ceremonies. In particular, the author examines the controversy surrounding a ceremony honoring a deceased player, which was unexpectedly and violently interrupted by other players. In the third and final part, the author considers the anthropological issues that this case raises.
ISSN:0037-7686
Contains:In: Social compass
Persistent identifiers:DOI: 10.1177/0037768615587840