Authentic Historical Imagery: A Suggested Approach for Medieval Videogames
In recent years, medieval videogames have come under increased academic scrutiny. This includes both videogames set in the historical Middle Ages and those that place themselves in fantastical medieval worlds inspired by Tolkien and Dungeons & Dragons. These medieval videogames mix the demands o...
Main Author: | |
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Format: | Electronic Article |
Language: | English |
Check availability: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Published: |
[publisher not identified]
[2017]
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In: |
Gamevironments
Year: 2017, Volume: 6, Pages: 1-33 |
Standardized Subjects / Keyword chains: | B
Video game
/ Middle Ages (Motif)
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IxTheo Classification: | KAC Church history 500-1500; Middle Ages TG High Middle Ages |
Further subjects: | B
Authenticity
B gamevironments B Cultural History B Imagery B Videogames B Medievalism |
Online Access: |
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