The mythic scope of journey: a comparative assessment concerning the spirit at play and cybernetic shamanism
Video games yield some of the most immersive virtual experiences of mythos today. They render, conceive and engage in a shared heritage of symbols and images drawn from world stories, mythical tropes, creatures, and environments. Thatgamecompany’s Journey has recently emerged as a concise expression...
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格式: | 电子 文件 |
语言: | English |
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出版: |
Heidelberg University Publishing
2014
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In: |
Online - Heidelberg journal of religions on the internet
Year: 2014, 卷: 5, Pages: 314-351 |
Further subjects: | B
Shamanism
B 假装 B video game B Narrative B Mythology B hero’s journey B Journey B Motif |
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