The mythic scope of journey: a comparative assessment concerning the spirit at play and cybernetic shamanism

Video games yield some of the most immersive virtual experiences of mythos today. They render, conceive and engage in a shared heritage of symbols and images drawn from world stories, mythical tropes, creatures, and environments. Thatgamecompany’s Journey has recently emerged as a concise expression...

Description complète

Enregistré dans:  
Détails bibliographiques
Auteur principal: Guyker, Robert W. (Auteur)
Type de support: Électronique Article
Langue:Anglais
Vérifier la disponibilité: HBZ Gateway
Journals Online & Print:
En cours de chargement...
Fernleihe:Fernleihe für die Fachinformationsdienste
Publié: Heidelberg University Publishing 2014
Dans: Online - Heidelberg journal of religions on the internet
Année: 2014, Volume: 5, Pages: 314-351
Sujets non-standardisés:B Shamanism
B Simulation
B video game
B Narrative
B Mythology
B hero’s journey
B Journey
B Motif
Accès en ligne: Volltext (doi)
Volltext (kostenfrei)
Volltext (kostenfrei)