The mythic scope of journey: a comparative assessment concerning the spirit at play and cybernetic shamanism
Video games yield some of the most immersive virtual experiences of mythos today. They render, conceive and engage in a shared heritage of symbols and images drawn from world stories, mythical tropes, creatures, and environments. Thatgamecompany’s Journey has recently emerged as a concise expression...
Auteur principal: | |
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Type de support: | Électronique Article |
Langue: | Anglais |
Vérifier la disponibilité: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Publié: |
Heidelberg University Publishing
2014
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Dans: |
Online - Heidelberg journal of religions on the internet
Année: 2014, Volume: 5, Pages: 314-351 |
Sujets non-standardisés: | B
Shamanism
B Simulation B video game B Narrative B Mythology B hero’s journey B Journey B Motif |
Accès en ligne: |
Volltext (doi) Volltext (kostenfrei) Volltext (kostenfrei) |