Gamification: A Conceptual Critique to Move Forwards

Gamification has become a considerable part of game culture. Alongside that, it has garnered significant support and criticism that has left researchers and practitioners polarized on their perception and utilization of gamification as a label and a practice. The aim of this article is to attempt a...

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Détails bibliographiques
Auteur principal: Hassan, Lobna (Auteur)
Type de support: Électronique Article
Langue:Anglais
Vérifier la disponibilité: HBZ Gateway
Interlibrary Loan:Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany)
Publié: 2024
Dans: Gamevironments
Année: 2024, Volume: 20, Pages: 88-113
Sujets non-standardisés:B gamevironments
B Theory Development
B Critical Gamification
B Gamification
Accès en ligne: Volltext (kostenfrei)
Volltext (kostenfrei)

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