Skool daze: :a plea for dissentience
The historic sandbox computer game SKOOL DAZE, released by Microsphere for ZX Spectrum in 1984, is analyzed in the context of its importance for the game development industry, with conceptual parallels extended into the domains of natural science and arts. The ability to accomplish the game only by...
Main Author: | |
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Format: | Electronic Article |
Language: | English |
Check availability: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Published: |
Institut f. Fundamentaltheologie
2023
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In: |
Journal for religion, film and media
Year: 2023, Volume: 9, Issue: 1, Pages: 69-104 |
Standardized Subjects / Keyword chains: | B
Skool Daze
/ Open-World-Spiel
/ Video game development
/ Pupil
/ Creativity
/ Resistance
/ Authority
/ School education
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IxTheo Classification: | TK Recent history ZF Education ZG Media studies; Digital media; Communication studies |
Online Access: |
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