Virtual Nature: Environmentalism in Two Multi-player Online Games
The newest genre of popular culture, computer supported online gameworlds like World of Warcraft (WoW) and Lord of the Rings Online (LOTRO), offers fictional environments where people may explore real-world ethical issues. WoW assumes that people are inevitably locked in competition over scarce reso...
Main Author: | |
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Format: | Electronic Article |
Language: | English |
Check availability: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Published: |
Equinox Publ.
2010
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In: |
Journal for the study of religion, nature and culture
Year: 2010, Volume: 4, Issue: 3, Pages: 135-152 |
Further subjects: | B
nature religion
B online gaming |
Online Access: |
Volltext (lizenzpflichtig) Volltext (lizenzpflichtig) |