Seven Levers for Social Change Through Games: From Settlers of Catan to Autonomía Zapatista

Games have an ambivalent relationship with reality. On the one hand, playing allows us to simulate ordinary life situations without their consequences. On the other hand, playing makes it possible to imagine new worlds. Games train us for real life and help us to create new scenarios. For these reas...

Full description

Saved in:  
Bibliographic Details
Subtitles:"Special Issue "Social Justice""
Authors: Hernández, Cati (Author) ; Garaizar Sagarminaga, Pablo (Author) ; Blanch, Noemí (Author) ; Labrador, Emiliano (Author)
Format: Electronic Article
Language:English
Check availability: HBZ Gateway
Journals Online & Print:
Drawer...
Fernleihe:Fernleihe für die Fachinformationsdienste
Published: 2022
In: Gamevironments
Year: 2022, Volume: 17, Pages: 428-448
Further subjects:B Social Transformation
B gamevironments
B GBR
B Game-Based Revolution
B Autonomía Zapatista
B Catan
Online Access: Volltext (kostenfrei)
Volltext (kostenfrei)

MARC

LEADER 00000naa a22000002 4500
001 1833409531
003 DE-627
005 20230207132901.0
007 cr uuu---uuuuu
008 230207s2022 xx |||||o 00| ||eng c
024 7 |a 10.48783/gameviron.v17i17.201  |2 doi 
035 |a (DE-627)1833409531 
035 |a (DE-599)KXP1833409531 
040 |a DE-627  |b ger  |c DE-627  |e rda 
041 |a eng 
084 |a 0  |2 ssgn 
100 1 |a Hernández, Cati  |e VerfasserIn  |4 aut 
245 1 0 |a Seven Levers for Social Change Through Games  |b From Settlers of Catan to Autonomía Zapatista 
246 1 |i Rubrikentitel  |a "Special Issue "Social Justice"" 
264 1 |c 2022 
336 |a Text  |b txt  |2 rdacontent 
337 |a Computermedien  |b c  |2 rdamedia 
338 |a Online-Ressource  |b cr  |2 rdacarrier 
520 |a Games have an ambivalent relationship with reality. On the one hand, playing allows us to simulate ordinary life situations without their consequences. On the other hand, playing makes it possible to imagine new worlds. Games train us for real life and help us to create new scenarios. For these reasons, we believe that games can act as levers for social change. In this report, we analyze two very different board games, Settlers of Catan and Autonomía Zapatista, at seven milestones in their development (context, purpose, design, production, distribution, play, and expansion) to highlight their possibilities as tools for social change. Finally, we offer this methodology of analysis, the keys of Game-Based Revolution (GBR), to assess the transformative potential of other games, both analog and digital. 
650 4 |a Autonomía Zapatista 
650 4 |a Catan 
650 4 |a GBR 
650 4 |a Game-Based Revolution 
650 4 |a Social Transformation 
650 4 |a gamevironments 
700 1 |a Garaizar Sagarminaga, Pablo  |e VerfasserIn  |4 aut 
700 1 |a Blanch, Noemí  |e VerfasserIn  |4 aut 
700 1 |a Labrador, Emiliano  |e VerfasserIn  |4 aut 
773 0 8 |i Enthalten in  |t Gamevironments  |d Bremen, 2014  |g 17(2022), Seite 428-448  |h Online-Ressource  |w (DE-627)815396848  |w (DE-600)2805691-7  |w (DE-576)424664925  |x 2364-382X  |7 nnns 
773 1 8 |g volume:17  |g year:2022  |g pages:428-448 
856 4 0 |u https://doi.org/10.48783/gameviron.v17i17.201  |x Resolving-System  |z kostenfrei  |3 Volltext 
856 4 0 |u https://journals.suub.uni-bremen.de/index.php/gamevironments/article/view/201  |x Verlag  |z kostenfrei  |3 Volltext 
936 u w |d 17  |j 2022  |h 428-448 
951 |a AR 
ELC |a 1 
LOK |0 000 xxxxxcx a22 zn 4500 
LOK |0 001 4268300090 
LOK |0 003 DE-627 
LOK |0 004 1833409531 
LOK |0 005 20230207132901 
LOK |0 008 230207||||||||||||||||ger||||||| 
LOK |0 040   |a DE-Tue135  |c DE-627  |d DE-Tue135 
LOK |0 092   |o n 
LOK |0 852   |a DE-Tue135 
LOK |0 852 1  |9 00 
LOK |0 935   |a ixzs  |a ixzo 
OAS |a 1 
ORI |a SA-MARC-ixtheoa001.raw 
REL |a 1 
SUB |a REL