From Talking about Loot Boxes to Discussing Political Economy: Conceptualizing Critical Game Literacy
This article follows the call for action from Kellner and Share (2007) to educate for critical media literacy by extending and concretizing a framework for critical media and game literacy from Buckingham (2015) based on contributions from critical media studies, game studies, and reflexive game des...
| Subtitles: | "Special Issue "Social Justice"" |
|---|---|
| Main Author: | |
| Format: | Electronic Article |
| Language: | English |
| Check availability: | HBZ Gateway |
| Interlibrary Loan: | Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany) |
| Published: |
2022
|
| In: |
Gamevironments
Year: 2022, Volume: 17, Pages: 183-221 |
| Further subjects: | B
gamevironments
B Loot Boxes B Critical Game Literacies B Critical Media Literacy B Critical Pedagogies B Citizen Education B Political Economy B Literacy Education |
| Online Access: |
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