Might, Culture, and Archaeology in Sid Meier’s Civilization
That video games should be socially conscious, engaged with political discourse, or historically accurate may not immediately come to mind: Video games are entertainment. One popular game series, Sid Meier’s Civilization (Civ), however, has run into multiple issues regarding its representations of c...
Main Author: | |
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Format: | Electronic Article |
Language: | English |
Check availability: | HBZ Gateway |
Journals Online & Print: | |
Fernleihe: | Fernleihe für die Fachinformationsdienste |
Published: |
University of Chicago Press
[2021]
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In: |
Near Eastern archaeology
Year: 2021, Volume: 84, Issue: 1, Pages: 32-43 |
Standardized Subjects / Keyword chains: | B
Video game
/ Civilization
/ Culture
/ Society
/ Archaeology
/ Education
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IxTheo Classification: | TC Pre-Christian history ; Ancient Near East |
Online Access: |
Volltext (lizenzpflichtig) Volltext (lizenzpflichtig) |