RT Article T1 Formless and Void: The Emergence of Biblical Lands in Early Religious Video Games (1982–1991) JF Near Eastern archaeology VO 84 IS 1 SP 22 OP 31 A1 Gonzalez, V. A1 Rassalle, Tine A2 Rassalle, Tine LA English YR 2021 UL https://ixtheo.de/Record/1752758544 AB This essay examines how digital signifiers across the first decade of religious video games (1982–1991) helped players to situate themselves in the biblical landscapes. Spanning eight gaming platforms, and many different genres, from puzzle games to adventure, 17 games depicting biblical lands were created in this time period, offering us a fresh perspective on the question of how the past is presented through video games. DO 10.1086/712877