Finding Lost & Found. Designer's Notes from the Process of Creating a Jewish Game for Learning
This article provides context for and examines aspects of the design process of a game for learning. Lost & Found (2017a, 2017b) is a tabletop-to-mobile game series designed to teach medieval religious legal systems, beginning with Moses Maimonides' Mishneh Torah (1180), a cornerstone work...
| Subtitles: | Special Issue: "Jewish Gamevironments" |
|---|---|
| Main Author: | |
| Format: | Electronic Article |
| Language: | English |
| Check availability: | HBZ Gateway |
| Interlibrary Loan: | Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany) |
| Published: |
[2017]
|
| In: |
Gamevironments
Year: 2017, Volume: 7, Pages: 42-65 |
| Standardized Subjects / Keyword chains: | B
Judaism
/ Educational game
|
| IxTheo Classification: | AH Religious education BH Judaism |
| Further subjects: | B
Maimonides
B gamevironments B games and learning B Medieval B Mishneh Torah B Collaboration B Cooperation B Religion B Game Design B Jewish |
| Online Access: |
Volltext (kostenfrei) Volltext (kostenfrei) |
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