Developing a framework for understanding the relationship between religion and videogames

Religion is either explicitly or implicitly found in videogames. In some cases, the player acts as a god or must defeat a demigod or set of demons. In other cases, religious aspects are less transparent, serving as an environmental factor or background to a particular game rule or mechanic. The p...

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主要作者: Ferdig, Richard E. (Author)
格式: 电子 文件
语言:English
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WorldCat: WorldCat
Interlibrary Loan:Interlibrary Loan for the Fachinformationsdienste (Specialized Information Services in Germany)
出版: 2014
In: Online - Heidelberg journal of religions on the internet
Year: 2014, 卷: 5, Pages: 68-85
Further subjects:B game context
B player capital
B Symbolism
B game content
B game challenge
B religious games
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